Sunday, February 13, 2011

3D World Magazine #139

I'm very excited for this it's my first publication! I did a 4 page making of for my Gladiator image. I put some sample images up below and the cover of the magazine.





Tuesday, February 1, 2011

DC Universe Online - In Lex We Trust

We just finished another trailer for DC Universe Online. I lit and composited 8 shots and some modeling and texturing on this one.

Wednesday, January 5, 2011

More Bioshock Infinite images

Recently the Bioshock Infinite trailer won game trailer of the year so I thought I'd share some more images of what I worked on in that trailer. Congrats to the whole team that worked hard on this project

This is the balcony environment I modeled and textured. Character model done by Steve Jubenville and roses done by Zack Cork.


Another Balcony shot


A close-up of the balcony and a shot of the stained glass I did for it.


The fish tank environment I modeled, textured, lit, and comped


I also made the fish tank toy that was supposed to resemble Big Daddy


Another image of the the fish tank toy.

I modeled a lot of the environment and set dressed it. Paul Frieling modeled some buildings in this shot also

Tuesday, December 14, 2010

Some Bioshock: Infinite & The Goon models

Here's the tommy gun I modeled and textured that Frankie's uses in the trailer to mow down so zombie's. I also added the The Goon trailer under Blur Projects.
3dsmax, photoshop, and Vray



Hey guys thought I'd share a model I did for Bioshock Infinite trailer. It was fun to practice my hard surface modeling skills on this guy. In the final trailer it has balloons attached to the side.

Sunday, December 12, 2010

Batman Arkham City Trailer

I did lighting and compositing for 10 shots on Batman Arkhma City. Most of my shots were of the Tyger guards.

Sunday, November 7, 2010

Gladiator and Blur Projects

So some pretty cool things have happened to me recently I got top row on CGHUB and 3D total for my personal project I completed recently, which I posted below. It also seems that the Gladiator may be published in some up coming magazines and artist books, I'll keep you posted as that goes along.

I also set up a separate page for all the Blur projects I've worked. That will be updated as they are released. Recently at Blur I started doing some character work which has been a dream come true. I'll post that stuff when Im able to.

I'll try to keep this more up to date




Thursday, September 16, 2010

Creature Bust

Here's a creature bust I did based off of a Jordu Schell sculpt. At some point I may revisit and create a full body verison.
-3ds Max, Zbrush, VRay, Photoshop






Sunday, March 14, 2010

Dante's Inferno Super Bowl

Been awhile since I've posted anything. I've been working at Blur for the past five months and it has been a blast! Lots of hard work but a blast none the less. Here is the Dante's Inferno Super Bowl ad. I Lit rendered and compisited Shots 1,2, & 4. I modeled the cave shaft to hell in shot 3. Click the image below to watch the ad. Blur also did all the in-game cinematics for the game. I didn't have any part in those due to the fact they were done when I got to Blur.

Enjoy!

Tuesday, December 15, 2009

Transformers: War for Cybertron Video Game, Exclusive Debut Trailer HD | Game Trailers & Videos | GameTrailers.com

Transformers: War for Cybertron Video Game, Exclusive Debut Trailer HD | Game Trailers & Videos | GameTrailers.com

Here is the teaser for the Transformers game trailer I worked on at Blur. This NOT the full trailer I'll post that later when it hits the web. On this project I set dressed, lit, rendered, and composited four shots.