Here's a character I worked on a while back. Finally getting around to posting.
Modeled in 3ds Max, sculpted in Zbrush, rendered in VRay. Photoshop for textures.
Finally the full trailer is out. I did a lot on this one. Most the zombies I did, worked on Spectre and the Police men. Also, did a lot of shader work on all the characters. I'll post some renders of the zombies later. On top of the character work I did lighting, rendering, and compositing. Enjoy
Another zbrush doodle. I used the same process as the last one. I think I may take this guy further later on. i.e. sculpt, textures, materials, and maybe a full body. This one took about 3hrs-ish;
A new one from Blur. This is a special one for me because I got to do all the zombie characters. I'll post some WIP images of the zombies later. I also lit and composited 5 shots.