Recently the Bioshock Infinite trailer won game trailer of the year so I thought I'd share some more images of what I worked on in that trailer. Congrats to the whole team that worked hard on this project
This is the balcony environment I modeled and textured. Character model done by Steve Jubenville and roses done by Zack Cork.
Another Balcony shot
A close-up of the balcony and a shot of the stained glass I did for it.
The fish tank environment I modeled, textured, lit, and comped
I also made the fish tank toy that was supposed to resemble Big Daddy
Another image of the the fish tank toy.
I modeled a lot of the environment and set dressed it. Paul Frieling modeled some buildings in this shot also
2 comments:
What kind of software do you use for modeling it?
wow sorry I missed this comment. I used 3ds max for modeling and lighting.
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