Monday, July 27, 2009

Don't go towards the light

So I've been doing this on my spare time and I think I've finally fished with it. the weird looking sea creature was inspired by Carlos Huante characters designs. This is the first time I used a lot of different render passes adn I thinked it worked out pretty well. Also, one of my first attempts at using mental ray.

3ds Max, Mental, Zbrush, Photoshop.

No comments: