Tuesday, January 29, 2008

Male Torso

Now that Zombean is done our second assignment was to do a male torso study.
I modeled in Maya, Zbrushed the details, and rendered with Vray.

I have also included a screen grab of the base mesh and topology from Maya below.




1 comment:

Gabriel Olson said...

Good work. To be honest though. I liked your previous renders better. They had a better lighting and showed off the model better. The current normals make it a look a little grungy! Great work though! Far better than my torso for that class.