Sunday, December 21, 2008
Coke “Hidden Formula”
Bent Image Labs was featured on Motionographer for the work we did on Coke “Hidden Formula”. If you go to the credits you can see my name under 3D Artist!
I did the model and textures for the Toad on the deck of the pirate ship and the detailing and textures of the Prehistoric Whale.
I don't think this aired in the US, just Europe.
Here is a link to the article
Coke “Hidden Formula”
Monday, November 17, 2008
Final Image of the StormTrooper
So here is the final for the StormTrooper for the modeling competition at CGTalk. As always I feel I could have done more.
You can view the rest of my submission and the other contestants here:
Star Wars Steampunk
You can view the rest of my submission and the other contestants here:
Star Wars Steampunk
Tuesday, November 11, 2008
Monday, November 3, 2008
StormTrooper Update
I decided to edit over my old post because I changed what I had done with that model. Well, Polyboost kicks ass. I highly suggest that anyone using max should check it out. Polyboost helped me create all the filigree on his armor. Still have to work on the arms and feet. I also need to get crackin on the gun.
Friday, October 17, 2008
Steampunk Star Wars
Hey everyone, Yes I have joined the Hardcore Modeling Competition on CGTalk. Even though I'm working fulll time at Bent and I may be doing some freelance in the near future outside of Bent, but I couldn't pass this one up. The competition is to create a star wars character in the steampunk style from a list of concept art submitted by other CGTalkers. I have picked to do Bjorn Hurrin's concept of the steampunk Storm Trooper.
I have only really started detailing the head. I am still blocking out the other shapes.
You can view my thread at CGTalker here: Storm Trooper
I have only really started detailing the head. I am still blocking out the other shapes.
You can view my thread at CGTalker here: Storm Trooper
Wednesday, October 8, 2008
Wednesday, October 1, 2008
VENOM Update
Saturday, September 27, 2008
Thursday, September 25, 2008
VENOM
Monday, September 22, 2008
Spore Covers
Sunday, September 14, 2008
Wednesday, September 3, 2008
New Portfolio Website
I'm still not completely done, but it's near. I plan to put finished work on the website and us the blog for work-in-progress stuff.
Check it out!
Graduation is 16 days away!
Check it out!
Graduation is 16 days away!
Thursday, August 28, 2008
Rat Attack!
Just finished a character model for adv. modeling 2. The concept is by Dave Guertin at Creature Box. Awesome artist!
Sunday, July 27, 2008
Old Cowboy Boots
Thursday, July 24, 2008
Corinthian Capital
Monday, July 14, 2008
Demon
I think I'm pretty much done. I may go back and add more clothes to him later.
I have posted him on Zbrush Central so I can get some feed back on him.
which you can see here:
http://www.zbrushcentral.com/zbc/showthread.php?t=61089
Wednesday, July 2, 2008
Update #4
Monday, June 30, 2008
Update #3
Wednesday, June 25, 2008
Update #2
Monday, June 23, 2008
Sunday, June 22, 2008
Summer Project
Wednesday, June 11, 2008
My Final for Senior Studio
So he's finally done. Clocking in at 4,168 tris well below my estimated 7,000 to 10,000 tris I was going for. I didn't do as much as I wanted for the set but, hey, I was busy. Some fun things I added in the background: The poster in the background is an election poster for Lincoln and the flag has only 34 stars!
Sunday, June 8, 2008
Final Submission: 4hr Sculpt
Sunday, June 1, 2008
Speed Sculpt Update
Saturday, May 31, 2008
3D Total Speed Sculpt: Super Soldier
So I just can stay away from challenges on 3Dtotal.com. 3Dtotal is doing a speed sculpting challenge where you have to create a given theme within in 4hrs. The theme this time is Super Soldier, so basically create some kind of big badass dude. It's relaxing working on something like this between work and school
Wednesday, May 28, 2008
Senior Studio Update
Thursday, May 15, 2008
Sunday, May 11, 2008
Senior Studio Update - Bill "The Butcher" Cutting
Saturday, May 10, 2008
Lysol Commercial
Here is the Lysol commercial I worked on back when I was interning at Bent Image Labs in September 07'
Senior Studio - Bill "TheButcher" Cutting
Saturday, May 3, 2008
Onlne Class Assignment #3
Saturday, April 26, 2008
Friday, April 18, 2008
Online Class Assignment #1
I am taking a online class in Art History and for one of the assignments we had to create an image that had qualities of one of the styles we are studying. I took my inspiration from the Post-Impressionist, even though this doesn't really look like a Post-Impressionist work I think it has qualities of that style: vivid colors, thick application of paint, distinctive brushstrokes and real-life subject matter.
A bit about my process. Instead of smoothing out my initial strokes I left them. I didn’t try to define everything and even left some pixels/polygons in the hair. After the sculpt I took it in to photoshop and used broad unrefined strokes of blues and reds. I wanted to create an emotion of forlornness, like this guy has been left in the rain or he’s waiting for something that’s not going to come. The red I want as a kind of tension, that something traumatic happened or is going to happen and that maybe that event has left him in sadness.
A bit about my process. Instead of smoothing out my initial strokes I left them. I didn’t try to define everything and even left some pixels/polygons in the hair. After the sculpt I took it in to photoshop and used broad unrefined strokes of blues and reds. I wanted to create an emotion of forlornness, like this guy has been left in the rain or he’s waiting for something that’s not going to come. The red I want as a kind of tension, that something traumatic happened or is going to happen and that maybe that event has left him in sadness.
Wednesday, April 16, 2008
Head Sculpt #1
Dominance War III
The Dominance War has ended! I learned a lot doing this but in the end I got burnt out and ran out of time. If you don't know what the Dominance War is, go here: http://www.gameartisans.org/dominancewar/en/index.htm
Basically the largest game art competition in the world.
The character I did is all my design. She's a big badass chick. I didn't want to create the typical anorexic, half naked video game girls you see a lot today. Her name Ilmatar, which is the air goddess in Finnish mythology. I ran out of time to do all I wanted. I was going to have a lot of glow and lightning around her and her spear was going to be a lot more intricate.
Here are a couple of different shots we had to submit for the final. It will probably be a couple more days before I know what place I got.
Basically the largest game art competition in the world.
The character I did is all my design. She's a big badass chick. I didn't want to create the typical anorexic, half naked video game girls you see a lot today. Her name Ilmatar, which is the air goddess in Finnish mythology. I ran out of time to do all I wanted. I was going to have a lot of glow and lightning around her and her spear was going to be a lot more intricate.
Here are a couple of different shots we had to submit for the final. It will probably be a couple more days before I know what place I got.
Friday, February 22, 2008
Here's Johnny!
So this was probably the most frustrating assignment, trying to capture the likeness of a celebrity. In this case it is, Jack Nicholson, if you couldn't guess it. I'm still not that happy with it, I just couldn't get the proportions exact. In the end though, I came out a better artist.
I used Maya, Zbrush, and photoshop.
I used Maya, Zbrush, and photoshop.
Tuesday, January 29, 2008
Male Torso
Monday, January 14, 2008
Tuesday, January 1, 2008
New pose of the Elk Demon!
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