Recently the Bioshock Infinite trailer won
game trailer of the year so I thought I'd share some more images of what I worked on in that trailer. Congrats to the whole team that worked hard on this project
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This is the balcony environment I modeled and textured. Character model done by Steve Jubenville and roses done by Zack Cork.
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Another Balcony shot
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A close-up of the balcony and a shot of the stained glass I did for it.
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The fish tank environment I modeled, textured, lit, and comped
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I also made the fish tank toy that was supposed to resemble Big Daddy
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Another image of the the fish tank toy.
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I modeled a lot of the environment and set dressed it. Paul Frieling modeled some buildings in this shot also
2 comments:
What kind of software do you use for modeling it?
wow sorry I missed this comment. I used 3ds max for modeling and lighting.
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