Monday, July 27, 2009

Don't go towards the light

So I've been doing this on my spare time and I think I've finally fished with it. the weird looking sea creature was inspired by Carlos Huante characters designs. This is the first time I used a lot of different render passes adn I thinked it worked out pretty well. Also, one of my first attempts at using mental ray.

3ds Max, Mental, Zbrush, Photoshop.

Sunday, June 28, 2009

Pharaoh Update

Here's an update of the pharaoh. I plan to just make this a bust. I still want to refine the head-piece a bit more and I plan to add some more clothing pieces.

Thursday, June 18, 2009

2nd Place

Sweet I took 2nd place for CGSoceity in the Dominance War IV Mini #2. This is just the placing for your particular team. Now that each team has their top 3, a group of judges will decide which are the best of each teams top three combined. Not sure when this will be decided but I'll be sure to post when it happens.

Link to the team finalist:
Dominance War IV Mini #2

Friday, June 12, 2009

Head Shot

Here's a head shot of her.

The Princess

So she's finished, pretty much, there's always something I fine to tweak later.




Sunday, June 7, 2009

UPDATE: Female Character

Update: I've worked on her face a lot, a lot happier with it. I was looking at different monitors at work and found out that the old renders were a lot darker, so I've lightened them up.
Alex, I've thickened the fur on the spear, I think it looks a lot better.




OLD
So I'm finally nearing the end of one of my characters for my new demo reel. I'll be tweaking things on her a bit more, but nothing big. The next character I'll be tackling is the Viking, which I posted a WIP of earlier with the woman.

3ds Max, Zbrush, Vray, Photoshop

Sunday, May 31, 2009

DWIV Mini Challenge

So I decidied to compete in the Dominance War IV Mini Challenge. The challenge was to create a bust of a creature in 9 days.

Saturday, May 2, 2009

Giant Post

Well, I'll be in Italy for the next two weeks so I thought I'd post some work-in-progress images and Apple Jacks stuff before I'm off.


Viking and Trader: I still have texturing work to do and some modeling on these guys left to do. I really want to make these two mint so look out for the finish of these two when I get back from Italy.

Some fun Zbrush Sculpts

A new render of Venom and a crazy monster thing inspired by the concept art from Guild Wars.


These are some props I modeled & textured for the Apple Jacks: Big Apple commercial. I also lit and rendered a couple shots in the commercial and modeled & textured the tree, rocks, various shrubs and stuff. (Bent Image Lab)




Heres the spot



Tuesday, April 7, 2009

Female Study

Though I'd share a project I've been working on every once and awhile. I'll be doing more with this model later, as always seems to be the case.